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Sometimes you need a break from standard D&D

The way through the cove of ruined sea vessels is not a quiet task, with each creak calling out to monsters that may lurk about. The party’s destination, the Dragon Rose, is across this field of shipwrecks. Does the party travel stealthily and quickly? Or do they risk looking for sunken treasure on their journey?

This minigame of informed gambling makes the rudimentary act of sneaking dramatic—it allows the players to have a fun break from dense rules. But this activity is far from inconsequential! Because if the exhibition goes poorly, the party may draw the cruel attention of whatever beasties lay in wait.

Contents

  • A 10-minute minigame of low-stakes, fun guessing and gambling
  • 20 original shipwrecks, each with an original limerick about how the ship sank and loot hidden somewhere in its hold
  • A player handout to explain the game and track progress through the minigame

And check out this video related to the PDF

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